Game Object Updates


Over the past few days I have worked on the falling elements in my game. As seen in the attached pictures, the game has falling items such as stack of corn, carrots, and a bushel of tomatoes. The goal of these items is to fall from the 'sky' ( top of the screen) for the player to connect for potential points. The items are currently activated to fall once the game is started, my next goal is to have them be collectable instead of ending the game for the player/user.  I am also testing the waters with an active scoreboard that adds each time the player collects one of the falling vegetables instead of maintaining a scoreboard that does not change.  These updates will hopefully progress over the final stages of the games development!

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